GUIDED PATH · PHASE 5
Guided Japanese Course
A mastery path for complete beginners and technology professionals.
HOW THIS COURSE WORKS
Follow the path. Advance by mastery.
The primary path tells you what to do next. You can still open any available lesson, but completion is based on checkpoints rather than calendar days.
FULL TARGET CURRICULUM
Tracks 0–10
TRACK 1 · 1-15
Who / Whose + Track 1 Integration
Ask who someone is with だれ and whose something is with だれの, then integrate Track 1 into a short professional onboarding exchange.
- Complete or review Track 1 lessons 1-1 through 1-14.
Track 1 should end with usable interaction, not isolated forms. 'Who is that?', 'Whose document is this?', identity, objects, numbers, time, and の can all appear in a first-day workplace conversation.
1. だれ asks who
Use だれですか to ask identity. In formal professional situations, どなた is a more polite alternative. Avoid asking だれ about someone in a way that sounds abrupt when politeness matters.
Natural: Who is that person?
Structure: As for that person — who — is?
Basic identity question.
Natural: Who is that person? (polite)
Structure: As for that person (polite) — who (polite) — is?
Professional/polite alternative.
2. だれの + noun asks whose
This combines the question word だれ with the noun-linking particle の you already learned: だれの資料 = whose document. The same A の B architecture remains; A is simply unknown.
Natural: Whose computer is this?
Structure: As for this — whose — computer — is?
Useful around shared workspaces.
Natural: That document is Tanaka's.
Structure: As for that document — Tanaka's — is.
When the possessed noun is obvious, の can stand in for it in this pattern.
3. Track 1 professional starter dialogue
Read once with the English hidden. Identify every Track 1 structure you recognize: は/です, demonstratives, の, numbers, time, and だれ/だれの.
Nice to meet you. I'm Ed. I'm an engineer.
I'm Tanaka. This document is for the project.
Whose computer is that?
It's Yamada's. The meeting is at 9:30.
4. Track 1 handwritten onboarding homework
Write an original 8-line workplace onboarding exchange. It must include: one self-introduction, one role, one の phrase, one demonstrative, one だれ/だれの question, one number, and one time. Then annotate which Track 1 lesson each line uses.
INTERACTIVE WORKSHEET
4. Track 1 handwritten onboarding homework
Create an 8-line workplace dialogue using at least 7 Track 1 targets. Annotate each line with the lesson/grammar it demonstrates. Print blank if you want to do it entirely on paper.
Tip: on a foldable or tablet, use your pen directly on the page. Your strokes are saved in this browser as you work.
4. Track 1 handwritten onboarding homework
Create an 8-line workplace dialogue using at least 7 Track 1 targets. Annotate each line with the lesson/grammar it demonstrates. Print blank if you want to do it entirely on paper.
5. Transfer Track 1 into Manabi Kōbō
This is the first integrated tool assignment. Build, read, and retain—not all in the same tool.
Language IDE
Why here: Your dialogue contains reusable structural patterns that can be debugged component by component.
How to use it for this lesson: Rebuild three lines from your homework in the IDE. Change one noun or demonstrative at a time and verify that the sentence still expresses what you intend.
Debug Track 1 sentences →Tsundoku Reading Nook
Why here: Controlled reading tests whether Track 1 patterns are recognizable outside the lesson page.
How to use it for this lesson: Open a starter reading. Find at least five things you now know: は/です, の, a number/time, a demonstrative, or familiar workplace vocabulary. Use literal translation only after your own structural guess.
Read with Track 1 eyes →Japanese Adaptive Recall
Why here: The end of a track is a good time to retain only the words and phrases that actually remained weak.
How to use it for this lesson: Add 5–10 maximum Track 1 items that still hesitate. Do not dump the entire track into review.
Build a selective review queue →6. Track 1 exit gate
You are ready for Track 2 when you can introduce yourself with X は Y です, identify and point to common objects/places, link nouns with の, say basic numbers/time, and ask simple identity/ownership questions without reconstructing every form from an English grammar rule.
Mastery checkpoint
Answer from memory. Use the explanations after checking to debug any miss before moving on.
